Wednesday 14 November 2007

Tango Tangle & Constrains and creativity

Interactive Experience in Public Context : Tango Tangle

  • Understanding interactive experience in public context in an external public place.
  • Tango Tangle : Ernest Edmond
    - responds to sounds from people talking to pianist playing
    - screen shows various numbers of colored strips.

1. The evaluation of the user experience in the computer-based media art.
1) Ontological Topology
- Meaning occurs through the processof exchange, and interactivity itself is the very medium of the work.
- Human actors "archive" meaning in their encounters with interactive artifacts through action.
- understanding interactivity as a medium

2) Related work of the user evaluation
- evaluation method
; education, interpretation → long-term context for collecting data on the audience experience
; from HCI → dedicated base for interactive creative development
※ scope of audience
- in the gallery(museum) : already know, be ready audience
- public space : everybody, open space, by chance, not focusing group
※ real problem is that result cannot be predicted.

2. Serecdipity and conclusion
1) jazz concert VS tango tangle
- by social or other types of interactions as far as the input from other resources are recognized and interpreted by the indivisual.
2) "improvization" : unpredictable

Constrains and creativity in the digital arts.

  • Constraints make change
    - "a territry of structural possibilities which can be explored and perhaps transformed to give another one"
    - New genre with its own constraints.
  • from tonal to atonal music
    - "B" of Blue Note (피아노 처럼 규정된 음이 아닌 음과 음사이의 경계를 넘나드는 음)
    - B level movie : it's not second level, B means blue.
  • Constructivism
    - use pure form and color
    - They believe that this sort of art is more fit to the socialist system.
    - Malevic
  • Manfred Mohr
    - action painter, jazz musician -> computer (with painting and music element)
    - "... abstract ideas and the creation of my algorithms".

※ Manfred Mohr's constraint ; "I'm not a good programmer"
※ Painter's constraint ; "I cannot make two sametime" (simultaneously)
※ Manfred Mohr's constraint ; "light", "color templeature" "reproduction"
많이 프린트할 수록 비싸게 팔 수 없다.

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